Enter Oddworld's surreal sensory overload of pure gaming and claim your destiny. Saviour or salami? Locations within the game are just as diverse and craftily designed as the inhabitants of Abe's world and include the RuptureFarms slice and dice meat packing factory where Oddworld: Abe's Oddysee begins, the territory that surrounds the factory Stockyards and Free-Fire Zone , Monsaic Lines holy caves of the Mudokons , Scrabania a good place.
Abe also has something called Gamespeak, a series of eight different words, whistles, and bodily noise used to give orders to other Mudokons to move so that you can rescue them. See Enjoyment section below. Graphics: The innovative backgrounds and environments have to be seen to be believed. The consistency and plot-integrated cut scenes nearly exceed in brilliance any that I have seen before.
Sound: Every single being or creature that you encounter in the game has a unique blend of sound effects and the music is astonishingly linked to the action on the screen. Perhaps a bit more variety would have been nice but the exquisite way in which it merges with game play is uncanny.
Abe's speech is worth the entry fee alone. Enjoyment: Overall presentation from story to character actions and intense game play far outshines any minor flaws perceived in the game.
And those minor flaws if any are very difficult to identify. The game has nearly a perfect blend of sound, music, visual content, humor and nearly every emotion you can think of and all come into play during this game. If there is a flaw, it might be in the fact that the game is so frustratingly hard in places or that it forces you to learn of game traps by trial and error, thus guaranteeing sections will be replayed many times.
If you are intent on saving all 99 of Abe's Mudokon buddies, be prepared to spend a considerable amount of time glued to your computer. Abe's lush, stunning levels crackle with unparalleled color and detail, and the character animations erupt with humor and charm.
In the age of 3D, this 2D title delivers some of the best visuals ever found on the PlayStation. From the classy mood music to the utterly hilarious voices, the sounds do a perfect job of keeping you entertained and in the game.
Innovations like possessing enemies make controlling Abe a fresh, fun experience. The lone hitch is the finicky jumping, which causes too many unnecessary deaths. Abe's packs in so much originality and such killer graphics that every PlayStation gamer will get a huge thrill from spending time with this game. However, the more action-oriented may head for greener pastures when some of the unnecessarily difficult puzzles start undercutting the fun. With a healthy helping of charm and innovation, Abe's Oddysee already packs the potential to reign as one of the top PlayStation titles coming out this fall.
As an escaped slave struggling to prevent his race's extermination, Abe carries the day by being stealthy and smart, not by packing big guns. Oddysee serves up plenty of twitch-style jumping and fighting, but the heart of the action lies in steering Abe through traps, defusing mines, sneaking past sleeping guards, and the like. Abe can even possess his enemies, which enables you to assume control of enemy guards and deal out death with abandon.
Hopefully, "Oddworld: Abe's Oddysee" is what you'll see on the box come September! Graphically, Oddysee's dazzling. Abe's unique style of movement is both fluid and humorous--his sneak move, where he delicately tiptoes past foes, is a real side-splitter. Gorgeously rendered backgrounds also breathe life into the game. On the sound side, Abe's ability to talk out loud adds depth to the gameplay. Our hero can use simple statements like "Hello" and "Follow me"--or even farts--to interact with other characters and solve puzzles and obstacles.
Abe's Exoddus looks like it could top Abe's Oddysee thanks to more abilities for Abe, a longer story, and other surprises. Abe has more skills in Ex-oddus than he had in his first Oddysee. In addition, his vocabulary has been expanded and he can slap around unruly fellow Mu-dokons, become invisible, and turn his farts into ticking time bombs.
Abe can also possess more creatures, like Paramites and Scrabs. Developer Oddworld Inhabitants has added new enemies, too, and some can't be influenced.
Noteworthy newbies include Fleeches, Slurgs harmless-looking slugs that swallow Abe whole if they lash him enough times with their long tongues , and a new flying Slig that can drop grenades.
Abe's Exoddus isn't being called a sequel to Abe's Oddysee; it's really more of a "bonus game. To halt the drink's manufacture, Abe must infiltrate the SoulStorm Brewery, free his fellow Mudokons, and destroy the place. Exoddus looks and plays like its predecessor did, including the same 2D side-scrolling play engine and similar razor-sharp, beautifully rendered backgrounds.
Where Exoddus varies from the previous game is in its scope: It's a two-disc set, so Exoddus is bigger, longer, and has more puzzles and secrets than Abe's Oddysee. Abe's Oddysee was one of the best games for the PlayStation last year, and, judging from this preview version, the sequel is just as good.
Ex-oddus has lost none of the addictive qualities of the first game. The puzzles will keep you pleasantly perplexed for long periods of time, but there's still enough action to keep the game moving at a brisk pace.
Abe's Exoddus has the potential to be a top fall offering that PlayStation gamers should keep an eye open for. Marvel Comics and Acclaim have teamed up to bring you a side-scrolling beat-em-up featuring the comic book heroes, the Fantastic Four. The evil Dr. Doom has been trying to construct a time machine so he can become the master of all worlds and eliminate the Fantastic Four in the process. It is up to you as one of the members of the Fantastic Four to stop this evil plan and save the day.
Sounds pretty exciting, doesn't it? Don't get too excited yet. Fantastic Four is an old school, side-scrolling, kick the crap out of anything and everything type game. Everyone has played a game like this. Double Dragon and Fighting Force are both perfect examples. The only difference is that your characters happen to be comic book superheroes. Speaking of our heroes, here is the breakdown on your different characters. First, we have Mr.
Fantastic, the leader of the Fantastic Four. Next, we have The Thing. He is as big and strong as he is ugly. Third is the Invisible Woman, Mr. Fantastic's wife, and she has the ability to become invisible. Fourth, we have the Human Torch. He is The Invisible Woman's brother and has the ability to control the fire that covers his body. The fifth? Now I have two questions about the characters. First, I'm not a comic book fan, so I'm not familiar with the characters.
Who are they? Acclaim might be limiting their audience by having five main characters who might not be immediately recognizable to the game playing audience out there. Second, is if this group of characters is called Fantastic Four, why are there 5 characters? Did they just throw in one to try and make the game more enjoyable, or is the Fantastic Four actually 5 characters? In terms of Fantastic Four's gameplay, the game starts out decent enough.
You have your enemies attacking you from all different directions. It is up to you to punch, kick, or special-move them to death. Of course the level starts off easy enough. You fight these little munchkin-looking dudes that swarm around you and throw clubs at you.
Beat this first wave of little guys, and you move on to face a giant ape. So far so good. After the ape, it is more little dudes.
Then more apes. Then more little dudes. Then robot looking guys. More little dudes. More apes. And on and on and on. After playing for about 15 minutes, I just wanted to see a different type of enemy. This lack of variation plagued every level. The same enemy over and over. How hard is it to make up a few different varieties of enemies just to shake things up? One of the other things that really bothered me about the game was the control.
Everything seemed sluggish, like it was moving in slow motion. Not only did it seem slow, but the character animations were very clunky. In no way whatsoever did it actually look like your character was walking. The idea behind video games is to make you feel like you are actually a part of the action. With the terrible animations, there was never a chance of this. I will say the game did have one cool feature. If you continued to use the same attacks to kill your opponents, a piece of cheese would flash on the screen signifying that you are "cheesing out" and need to vary your attacks.
You do not get penalized in any way for cheesing out, but it was still a cool idea, especially when you are playing multi-player, because your buddies are sure to ride you for fighting like a wimp.
Some of the graphics looked pretty good and other things looked awful. Some of the backgrounds and characters were well done. Other backgrounds and characters would make any 16 bit system blush with embarrassment. The character animations were very lame and so choppy and stiff that it would have almost been better to not even animate the movement at all.
I will say I liked the look of the apes, but their breath was terrible. I really enjoy this type of game, so I was very disappointed that Fantastic Four was not done better.
The long, monotonous levels will leave you screaming for some variety. I still don't understand why there are 5 characters and they are called the Fantastic Four, but this really does not matter when playing the game. Overall, you will tire quickly of the game, which is a shame. You are Abe, an ignorant, happy floor-waxer in Rupturefarms, the most dangerous slaughterhouse in Oddworld.
You and the rest of the blue guys are Mudokons. You have been a slave all your life for your boss, Mullock the Glukkon. Mullock represents the Magog Cartel, the meanest bunch of corporate weasels you will ever meet. You start the game chained up in a cell, awaiting interrogation by Mullock the Glukkon.
There is quite a lot to memorize at first, but the controls and puzzle functions become second nature after a while. The way that Abe completes different puzzles is fresh and entertaining. He has powers that range from mind control to making contact with others despite the fact he cannot talk.
OddWorld: Abe's Oddysee has Abe communicating with his friends by farting, which sounds childish, but it has a cheeky humour that many adults can still enjoy. What a fantastic game. It is highly recommended. You never tire of this game. Pros: It is easy to get involved with th is game. Sometimes you fell sorry for Abe but your allways on his side.
Cons: Nothing More. I like this game too much
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